Halo anti-aliasing and anisotropic filtering?

Discussion in 'Hardware' started by Drakeskull, Jul 18, 2004.

  1. Drakeskull

    Drakeskull Private E-2

    Ok ive heard before that halo didnt support anti-aliasing and anisotropic filtering. What if i set it to do it under the 3d tab in the catalyst control panel. Will it then do it?and how do you tell if a game is opengl or direct3d?
     
  2. Omegamerc

    Omegamerc MajorGeek

    I believe if you force them on from the control panel they will either wont work OR the game will CTD
     
  3. da chicken

    da chicken MajorGeek

    I've heard if you turn it on you get Halo: The Slide Show. The game engine was never designed with them in mind.
     
  4. Drakeskull

    Drakeskull Private E-2

    Thanks for the input i tryed turning it on in the panel and the game still ran but I couldnt tell any difference.
     

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